Lines Matching refs:bufferSize
163 return state.bufferPos == state.bufferSize && !state.segmentedBufferHelper.RefillBuffer(ref buffer, ref state, false);
170 if (state.totalBytesRetired + state.bufferSize == state.currentLimit)
183 state.totalBytesRetired += state.bufferSize;
186 state.bufferSize = 0;
190 state.bufferSize = buffer.Length;
197 if (state.bufferSize == 0)
212 state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit;
225 if (state.totalBytesRetired + state.bufferSize == state.currentLimit)
240 state.totalBytesRetired += state.bufferSize;
243 state.bufferSize = (input == null) ? 0 : input.Read(codedInputStream.InternalBuffer, 0, buffer.Length);
244 if (state.bufferSize < 0)
248 if (state.bufferSize == 0)
263 state.totalBytesRetired + state.bufferSize + state.bufferSizeAfterLimit;
274 state.bufferSize += state.bufferSizeAfterLimit;
275 int bufferEnd = state.totalBytesRetired + state.bufferSize;
280 state.bufferSize -= state.bufferSizeAfterLimit;
290 if (state.bufferPos < state.bufferSize)