Lines Matching refs:ENGINE
27 ENGINE *ENGINE_new(void)
29 ENGINE *ret;
47 * elements of the ENGINE structure are more likely to be caught and changed
50 void engine_set_all_null(ENGINE *e)
71 int engine_free_util(ENGINE *e, int not_locked)
89 * Give the ENGINE a chance to do any structural cleanup corresponding to
100 int ENGINE_free(ENGINE *e)
180 int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg)
185 void *ENGINE_get_ex_data(const ENGINE *e, int idx)
191 * Functions to get/set an ENGINE's elements - mainly to avoid exposing the
192 * ENGINE structure itself.
195 int ENGINE_set_id(ENGINE *e, const char *id)
205 int ENGINE_set_name(ENGINE *e, const char *name)
215 int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f)
221 int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f)
227 int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f)
233 int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f)
239 int ENGINE_set_flags(ENGINE *e, int flags)
245 int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns)
251 const char *ENGINE_get_id(const ENGINE *e)
256 const char *ENGINE_get_name(const ENGINE *e)
261 ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e)
266 ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e)
271 ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e)
276 ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e)
281 int ENGINE_get_flags(const ENGINE *e)
286 const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e)
292 * eng_lib.o is pretty much linked into anything that touches ENGINE already,