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2427 Dynamic instances are distinguished by their control-flow path within an
2430 instances of an instruction when they follow the same control-flow path.</p>
2439 invocations in the invocation group execute the same control-flow path (and
2445 executing the same control-flow path, and this re-establishes the existence
6522 shaders where each execution path accesses at most one input per each
6525 errors if they detect that every path through the vertex shader executable
12281 execution path through the shader that does not set <em>gl_Layer</em>, then the
12283 path.</p>
12352 there is a path through the shader that does not assign a value to
12354 executions of the shader that take that path.
12399 execution path through the shader that does not set <em>gl_FragDepth</em>, then the
12401 that take that path.
14087 functionality path to render and another pass uses programmable shaders.</p>