Lines Matching full:pack
53 commands such as glReadPixels pack (write) their data into a buffer
211 The current pixel unpack and pack buffer objects are designated
311 "Pixels may be read from the framebuffer to pixel pack buffer or
322 pixel pack buffer or client memory is diagrammed in figure 4.2."
329 a non-zero buffer object is bound as the current pixel pack buffer,
333 Rename "Placement in Client Memory" to "Placement in Pixel Pack
337 subsection "Placement in Pixel Pack Buffer or Client Memory":
339 "If a pixel pack buffer is bound (as indicated by a non-zero value
341 pixel pack buffer and the pixels are packed into the
344 relative to the pointer. If a pixel pack buffer object is bound and
345 packing the pixel data according to the pixel pack storage state
346 would access memory beyond the size of the pixel pack buffer's
347 memory size, INVALID_OPERATION results. If a pixel pack buffer object
368 indicating the currently bound vertex array, element array, pixel pack
394 would pack (write) data to the currently bound PIXEL_PACK_BUFFER_NV
628 pixel store (pack/unpack) state, and the command operation itself
699 8) What is the complete list of commands that can pack (write)
700 pixels into the current pixel pack buffer object?