Lines Matching defs:values

172     // All register values will be spilled before the pc covered by the debug
219 base::Vector<DebugSideTable::Entry::Value> values) {
220 entries_.emplace_back(pc_offset, static_cast<int>(values.size()),
221 GetChangedStackValues(last_values_, values));
226 EntryBuilder* NewOOLEntry(base::Vector<DebugSideTable::Entry::Value> values) {
228 ool_entries_.emplace_back(kNoPcOffsetYet, static_cast<int>(values.size()),
229 GetChangedStackValues(last_ool_values_, values));
262 base::Vector<DebugSideTable::Entry::Value> values) {
265 last_values.resize(values.size());
268 for (const auto& value : values) {
770 // having to spill them on merge points. Use of these initial values should
1168 // the cache registers, and to avoid unnecessarily reloading stack values
1224 base::Vector<Value> values) {
1347 // Binary comparison of i32 values.
1371 // Compare two arbitrary values.
2156 // The {VarState} stores constant values as int32_t, thus we only store
2157 // 64-bit constants in this field if it fits in an int32_t. Larger values
2215 // Store the return value if there is exactly one. Multiple return values
3274 auto values =
3297 auto& value = values[index];
3328 DCHECK_EQ(values.size(), index);
3329 return values;
4358 CODE_COMMENT("get exception values");
4412 // Call the WasmAllocateFixedArray builtin to create the values array.
4420 // The FixedArray for the exception values is now in the first gp return
4425 // Now store the exception values in the FixedArray. Do this from last to
4427 CODE_COMMENT("fill values array");
4549 // On ia32 we don't have enough registers to first pop all the values off
4552 // single register. Afterwards we load all remaining values into the