Lines Matching defs:preloaded
817 bool check, bool preloaded) {
820 if (!preloaded) {
832 bool check, bool preloaded) {
850 if (!preloaded) {
892 bool check, bool preloaded) {
900 if (!preloaded) {
1220 int cp_offset, bool check_offset, bool preloaded,
1253 if (!preloaded) {
1528 // than go to the next choice. The number of characters preloaded may be
1541 // If number of characters preloaded is 1 then we used a byte or 16 bit
2320 // 'preloaded' argument indicates that we are doing such a 'pass'. If such a
2334 bool preloaded, Trace* trace,
2343 for (int i = preloaded ? 0 : element_count - 1; i >= 0; i--) {
2349 for (int j = preloaded ? 0 : quarks.length() - 1; j >= 0; j--) {
2373 cp_offset + j, needs_bounds_check, preloaded);
2378 needs_bounds_check, preloaded);
2383 cp_offset + j, needs_bounds_check, preloaded);
2398 bounds_check, preloaded, zone());
2483 // If a character is preloaded into the current character register then
2513 // we preloaded any characters into it.
2977 * nodes expect preload_characters to be preloaded into the current
3196 // loop. That also implies that there are no preloaded characters, which is