Lines Matching refs:Process
19 // Graph by calling NodeProcessor::Process on each Node.
23 // at the most recent Checkpoint, and passes this to the Process method.
36 // // Process methods for each Node type. The GraphProcessor switches over
38 // // to NodeProcessor::Process. It's then up to the NodeProcessor to provide
39 // // either distinct Process methods per Node type, or using templates or
41 // void Process(FooNode* node, const ProcessingState& state) {}
94 node_processor_.Process(phi, GetCurrentState());
123 node_processor_.Process(node->Cast<OPCODE>(), state); \
155 void Process(NodeBase* node, const ProcessingState& state) {}
165 void Process(Node* node, const ProcessingState& state) {
166 processor_.Process(node, state);
167 Base::Process(node, state);