Lines Matching defs:slot
14 // Every pointer in a frame has a slot id. On 32-bit platforms, doubles consume
17 // Stack slot indices >= 0 access the callee stack with slot 0 corresponding to
21 // header, with slot index 2 corresponding to the current function context and 3
24 // slot JS frame
30 // -2 | parameter 1 | (slot < 0)
46 // ... | | Frame slots (slot >= 0)
80 // slot JS frame
86 // -2 | parameter 1 | (slot < 0)
104 // ... | pushed values | Frame slots (slot >= 0)
131 // slot JS frame
137 // -2 | parameter 1 | (slot < 0)
153 // ... | | Frame slots (slot >= 0)
211 // This slot contains the number of slots at the top of the frame that need to
310 // slot JS frame
316 // -2 | parameter 1 | (slot < 0)
338 // 8+cp | register 1 | Register file (slot >= 0)
372 // interpreter. In this case, the "offset or FBV" slot contains the bytecode
385 // slot contains a cached pointer to the feedback vector.
400 inline static int FrameSlotToFPOffset(int slot) {
401 return (StandardFrameConstants::kFixedSlotCountAboveFp - 1 - slot) *