Lines Matching defs:effect
154 // If this node has any effect outputs, make sure that it is
155 // consumed as an effect input somewhere else.
196 // Verify all effect inputs actually have an effect.
198 Node* effect = NodeProperties::GetEffectInput(node);
199 CheckOutput(effect, node, effect->op()->EffectOutputCount(), "effect");
392 // Terminates take one loop and effect.
2138 // If this node has no effect or no control outputs,
2139 // we check that none of its uses are effect or control inputs.
2165 // Effect inputs should be effect-producing nodes (or sentinels).