Lines Matching defs:map
273 AliasStateInfo(const AbstractState* state, Node* object, Handle<Map> map)
274 : state_(state), object_(object), map_(map) {}
689 Handle<Map> map;
690 if (map_.ToHandle(&map)) {
693 if (map.address() != other_maps.at(0).address()) {
792 // Check if the {elements} already have the fixed array map.
800 // We know that the resulting elements have the fixed array map.
820 // We know that the resulting elements have the fixed double array map.
824 // We know that the resulting elements have the fixed array map or the COW
964 if (access.map.ToHandle(&field_map)) {
980 // Kill all potential knowledge about the {object}s map.
984 // Record the new {object} map information.
1262 // Invalidate what we know about the {object}s map.
1326 // Invalidate what we know about the {object}s map.
1361 // source map. The trouble is that an object can be transitioned by some other
1362 // transition to the source map. In that case, the other transition will
1370 // ignore the transition because the object does not have its source map
1372 // object's map, but we keep the information about the object's elements. This
1381 // already reflected in the map information.