Lines Matching defs:arguments
22 #include "src/objects/arguments.h"
158 // arguments object, but only for non-inlined (i.e. outermost) frames.
176 // Load the arguments object map.
181 // Actually allocate and initialize the arguments object.
205 // Load the arguments object map.
208 // Actually allocate and initialize the arguments object.
252 // Use inline allocation for all mapped arguments objects within inlined
263 // whether there conceptually is an arguments adaptor frame in the call
274 // Prepare element backing store to be used by arguments object.
280 // Load the arguments object map.
284 // Actually allocate and initialize the arguments object.
299 // Use inline allocation for all unmapped arguments objects within inlined
303 // whether there conceptually is an arguments adaptor frame in the call
314 // Prepare element backing store to be used by arguments object.
318 // Load the arguments object map.
321 // Actually allocate and initialize the arguments object.
337 // Use inline allocation for all unmapped arguments objects within inlined
341 // whether there conceptually is an arguments adaptor frame in the call
1494 // If there is no aliasing, the arguments object elements are not special in
1539 Node* arguments = ab.Finish();
1542 AllocationBuilder a(jsgraph(), arguments, control);
1545 a.Store(AccessBuilder::ForSloppyArgumentsElementsArguments(), arguments);
1561 // If there is no aliasing, the arguments object elements are not
1585 // backing store. We do not statically know how many arguments exist, but
1593 Node* arguments = effect =
1602 a.Store(AccessBuilder::ForSloppyArgumentsElementsArguments(), arguments);