Lines Matching defs:effect
31 Node* const effect = NodeProperties::GetEffectInput(node, i);
32 if (AbstractState const* const state = node_states_.Get(effect)) {
33 PrintF(" state[%i]: #%d:%s\n", i, effect->id(),
34 effect->op()->mnemonic());
38 PrintF(" no state[%i]: #%d:%s\n", i, effect->id(),
39 effect->op()->mnemonic());
337 Node* effect = NodeProperties::GetEffectInput(node);
338 AbstractState const* state = node_states_.Get(effect);
358 ReplaceWithValue(node, replacement, effect);
382 Node* effect = NodeProperties::GetEffectInput(node);
383 AbstractState const* state = node_states_.Get(effect);
425 Node* const effect = NodeProperties::GetEffectInput(node, i);
426 if (node_states_.Get(effect) == nullptr) return NoChange();
457 Node* const effect = NodeProperties::GetEffectInput(node);
458 AbstractState const* state = node_states_.Get(effect);
491 Node* const effect = NodeProperties::GetEffectInput(node);
492 AbstractState const* state = node_states_.Get(effect);