Lines Matching defs:literal
28 #include "src/objects/literal-objects-inl.h"
2264 Node* literal = NewNode(op, feedback_vector_node());
2265 environment()->BindAccumulator(literal, Environment::kAttachFrameState);
2287 Node* literal = NewNode(op, feedback_vector_node());
2288 environment()->BindAccumulator(literal, Environment::kAttachFrameState);
2296 Node* literal = NewNode(op, feedback_vector_node());
2297 environment()->BindAccumulator(literal);
2319 Node* literal = NewNode(op, feedback_vector_node());
2320 environment()->BindAccumulator(literal, Environment::kAttachFrameState);
2324 Node* literal = NewNode(javascript()->CreateEmptyLiteralObject());
2325 environment()->BindAccumulator(literal);