Lines Matching defs:server

656 int uv__tcp_accept(uv_tcp_t* server, uv_tcp_t* client) {
657 uv_loop_t* loop = server->loop;
661 uv_tcp_accept_t* req = server->tcp.serv.pending_accepts;
672 if (server->flags & UV_HANDLE_IPV6) {
692 server->tcp.serv.pending_accepts = req->next_pending;
696 if (!(server->flags & UV_HANDLE_CLOSING)) {
698 if (!(server->flags & UV_HANDLE_TCP_ACCEPT_STATE_CHANGING)) {
699 uv__tcp_queue_accept(server, req);
702 assert(server->flags & UV_HANDLE_TCP_SINGLE_ACCEPT);
704 server->tcp.serv.processed_accepts++;
706 if (server->tcp.serv.processed_accepts >= uv_simultaneous_server_accepts) {
707 server->tcp.serv.processed_accepts = 0;
712 uv__tcp_queue_accept(server, &server->tcp.serv.accept_reqs[0]);
713 server->flags &= ~UV_HANDLE_TCP_ACCEPT_STATE_CHANGING;
714 server->flags |= UV_HANDLE_TCP_SINGLE_ACCEPT;
1210 /* Error related to accepted socket is ignored because the server socket
1211 * may still be healthy. If the server socket is broken uv_queue_accept
1593 SOCKET server = INVALID_SOCKET;
1612 server = WSASocketW(AF_INET, type, protocol, NULL, 0,
1614 if (server == INVALID_SOCKET)
1616 if (!SetHandleInformation((HANDLE) server, HANDLE_FLAG_INHERIT, 0))
1621 if (bind(server, (SOCKADDR*) &name, sizeof(name)) != 0)
1623 if (listen(server, 1) != 0)
1626 if (getsockname(server, (SOCKADDR*) &name, &namelen) != 0)
1640 if (!uv__get_acceptex_function(server, &func_acceptex)) {
1645 if (!func_acceptex(server,
1670 (char*) &server, sizeof(server)) != 0) {
1674 closesocket(server);
1690 if (server != INVALID_SOCKET)
1691 closesocket(server);