Lines Matching defs:loop
60 /* Sort by loop pointer, so we can easily look up the first item after
61 * { .signum = x, .loop = NULL }. */
62 if ((uintptr_t) w1->loop < (uintptr_t) w2->loop) return -1;
63 if ((uintptr_t) w1->loop > (uintptr_t) w2->loop) return 1;
90 lookup.loop = NULL;
102 POST_COMPLETION_FOR_REQ(handle->loop, &handle->signal_req);
128 * block the signal handler so the main loop has some time to pick up
147 int uv_signal_init(uv_loop_t* loop, uv_signal_t* handle) {
148 uv__handle_init(loop, (uv_handle_t*) handle, UV_SIGNAL);
234 void uv__process_signal_req(uv_loop_t* loop, uv_signal_t* handle,
257 uv__want_endgame(loop, (uv_handle_t*) handle);
262 void uv__signal_close(uv_loop_t* loop, uv_signal_t* handle) {
267 uv__want_endgame(loop, (uv_handle_t*) handle);
272 void uv__signal_endgame(uv_loop_t* loop, uv_signal_t* handle) {