Lines Matching defs:mask_high
715 const simd8<T> mask_high = simd8<T>::splat(high);
718 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
719 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low),
720 (this->chunks[2] <= mask_high) & (this->chunks[2] >= mask_low),
721 (this->chunks[3] <= mask_high) & (this->chunks[3] >= mask_low)
726 const simd8<T> mask_high = simd8<T>::splat(high);
728 (this->chunks[0] > mask_high) | (this->chunks[0] < mask_low),
729 (this->chunks[1] > mask_high) | (this->chunks[1] < mask_low),
730 (this->chunks[2] > mask_high) | (this->chunks[2] < mask_low),
731 (this->chunks[3] > mask_high) | (this->chunks[3] < mask_low)
1027 const simd16<T> mask_high = simd16<T>::splat(high);
1030 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
1031 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low),
1032 (this->chunks[2] <= mask_high) & (this->chunks[2] >= mask_low),
1033 (this->chunks[3] <= mask_high) & (this->chunks[3] >= mask_low)
1038 const simd16<T> mask_high = simd16<T>::splat(high);
1040 (this->chunks[0] > mask_high) | (this->chunks[0] < mask_low),
1041 (this->chunks[1] > mask_high) | (this->chunks[1] < mask_low),
1042 (this->chunks[2] > mask_high) | (this->chunks[2] < mask_low),
1043 (this->chunks[3] > mask_high) | (this->chunks[3] < mask_low)
1060 const simd16<uint16_t> mask_high = simd16<uint16_t>::splat(high);
1062 simd16<uint16_t>((this->chunks[0] > mask_high) | (this->chunks[0] < mask_low)),
1063 simd16<uint16_t>((this->chunks[1] > mask_high) | (this->chunks[1] < mask_low)),
1064 simd16<uint16_t>((this->chunks[2] > mask_high) | (this->chunks[2] < mask_low)),
1065 simd16<uint16_t>((this->chunks[3] > mask_high) | (this->chunks[3] < mask_low))
2012 const simd8<T> mask_high = simd8<T>::splat(high);
2015 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
2016 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low)
2021 const simd8<T> mask_high = simd8<T>::splat(high);
2023 (this->chunks[0] > mask_high) | (this->chunks[0] < mask_low),
2024 (this->chunks[1] > mask_high) | (this->chunks[1] < mask_low)
2300 const simd16<T> mask_high = simd16<T>::splat(high);
2303 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
2304 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low)
2309 const simd16<T> mask_high = simd16<T>::splat(static_cast<T>(high+1));
2311 (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low),
2312 (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low)
2958 const simd8<T> mask_high = simd8<T>::splat(high);
2961 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
2962 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low),
2963 (this->chunks[2] <= mask_high) & (this->chunks[2] >= mask_low),
2964 (this->chunks[3] <= mask_high) & (this->chunks[3] >= mask_low)
2969 const simd8<T> mask_high = simd8<T>::splat(high+1);
2971 (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low),
2972 (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low),
2973 (this->chunks[2] >= mask_high) | (this->chunks[2] <= mask_low),
2974 (this->chunks[3] >= mask_high) | (this->chunks[3] <= mask_low)
3253 const simd16<T> mask_high = simd16<T>::splat(high);
3256 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
3257 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low),
3258 (this->chunks[2] <= mask_high) & (this->chunks[2] >= mask_low),
3259 (this->chunks[3] <= mask_high) & (this->chunks[3] >= mask_low)
3264 const simd16<T> mask_high = simd16<T>::splat(static_cast<T>(high+1));
3266 (this->chunks[0] >= mask_high) | (this->chunks[0] <= mask_low),
3267 (this->chunks[1] >= mask_high) | (this->chunks[1] <= mask_low),
3268 (this->chunks[2] >= mask_high) | (this->chunks[2] <= mask_low),
3269 (this->chunks[3] >= mask_high) | (this->chunks[3] <= mask_low)
3887 const simd8<T> mask_high = simd8<T>::splat(high);
3890 (this->chunks[0] <= mask_high) & (this->chunks[0] >= mask_low),
3891 (this->chunks[1] <= mask_high) & (this->chunks[1] >= mask_low),
3892 (this->chunks[2] <= mask_high) & (this->chunks[2] >= mask_low),
3893 (this->chunks[3] <= mask_high) & (this->chunks[3] >= mask_low)
3898 const simd8<T> mask_high = simd8<T>::splat(high);
3900 (this->chunks[0] > mask_high) | (this->chunks[0] < mask_low),
3901 (this->chunks[1] > mask_high) | (this->chunks[1] < mask_low),
3902 (this->chunks[2] > mask_high) | (this->chunks[2] < mask_low),
3903 (this->chunks[3] > mask_high) | (this->chunks[3] < mask_low)