Lines Matching refs:state
16 #include "state.h"
24 State state;
34 state.bindings_.AddRule(rule);
36 Edge* edge = state.AddEdge(rule);
37 state.AddIn(edge, "in1", 0);
38 state.AddIn(edge, "in2", 0);
39 state.AddOut(edge, "out", 0);
43 EXPECT_FALSE(state.GetNode("in1", 0)->dirty());
44 EXPECT_FALSE(state.GetNode("in2", 0)->dirty());
45 EXPECT_FALSE(state.GetNode("out", 0)->dirty());