Lines Matching defs:state
50 #include "state.h"
100 /// Loaded state (rules, nodes).
287 // Reset the state to prevent problems like
499 int ToolTargetsSourceList(State* state) {
500 for (vector<Edge*>::iterator e = state->edges_.begin();
501 e != state->edges_.end(); ++e) {
511 int ToolTargetsList(State* state, const string& rule_name) {
515 for (vector<Edge*>::iterator e = state->edges_.begin();
516 e != state->edges_.end(); ++e) {
534 int ToolTargetsList(State* state) {
535 for (vector<Edge*>::iterator e = state->edges_.begin();
536 e != state->edges_.end(); ++e) {
1408 /// C++ input file. The compiler got itself into a state where it