Lines Matching defs:fence
38 /* Temporary fence state.
40 * A fence *may* have temporary state. That state is added to the fence by
41 * an import operation and is reset back to NULL when the fence is reset.
42 * A fence with temporary state cannot be signaled because the fence must
44 * fence in the other process and imported here.
48 /** Permanent fence state.
50 * Every fence has some form of permanent state.
66 struct vk_fence *fence,
70 struct vk_fence *fence);
73 vk_fence_get_active_sync(struct vk_fence *fence)
75 return fence->temporary ? fence->temporary : &fence->permanent;