Lines Matching refs:tsd
1078 mali_ptr tsd, void *out, bool always_write)
1113 cfg.thread_storage = tsd;
1199 cfg.shader.thread_storage = tsd;
1254 mali_ptr coords, mali_ptr tsd)
1281 pan_preload_emit_dcd(desc_pool, fb, zs, coords, tsd, dcd, always_write);
1321 mali_ptr coords, mali_ptr tsd)
1326 pan_preload_emit_dcd(desc_pool, fb, zs, coords, tsd,
1356 mali_ptr coords, mali_ptr tsd, mali_ptr tiler)
1361 pan_preload_emit_pre_frame_dcd(pool, fb, zs, coords, tsd);
1363 job = pan_preload_emit_tiler_job(pool, scoreboard, fb, zs, coords, tsd);
1372 mali_ptr tsd, mali_ptr tiler,
1396 coords, tsd, tiler);
1404 coords, tsd, tiler);
1548 mali_ptr tsd, mali_ptr tiler)
1579 cfg.thread_storage = tsd;