Lines Matching refs:mali_ptr

125 pandecode_validate_buffer(mali_ptr addr, size_t sz)
201 const void *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
238 const struct mali_local_storage_packed *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
250 mali_ptr rt_va = gpu_va + i * pan_size(RENDER_TARGET);
253 const struct mali_render_target_packed *PANDECODE_PTR_VAR(rtp, mem, (mali_ptr) rt_va);
292 const void *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
355 const struct mali_zs_crc_extension_packed *PANDECODE_PTR_VAR(zs_crc, mem, (mali_ptr)gpu_va);
372 mali_ptr addr, int job_no, char *suffix,
419 static mali_ptr
420 pandecode_bifrost_blend(void *descs, int job_no, int rt_no, mali_ptr frag_shader)
430 static mali_ptr
441 pandecode_attribute_meta(int count, mali_ptr attribute, bool varying)
533 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
539 mali_ptr addr = (ubufs[i] >> 10) << 2;
553 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
581 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
624 pandecode_texture_payload(mali_ptr payload,
658 mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
659 payload, sizeof(mali_ptr) * bitmap_count);
668 pandecode_log("(mali_ptr) %d /* surface stride */ %d /* row stride */, \n",
684 pandecode_texture(mali_ptr u,
737 pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
761 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no)
783 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
786 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
794 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
805 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no)
880 mali_ptr shader = state.blend_shader & ~0xF;
896 mali_ptr shader = 0;
966 mali_ptr job, int job_no, unsigned gpu_id)
984 pandecode_bifrost_tiler_heap(mali_ptr gpu_va, int job_no)
992 pandecode_bifrost_tiler(mali_ptr gpu_va, int job_no)
1007 mali_ptr job, int job_no, unsigned gpu_id)
1041 mali_ptr job, int job_no, unsigned gpu_id)
1083 mali_ptr job, int job_no, unsigned gpu_id)
1131 mali_ptr job, int job_no)
1141 mali_ptr job, int job_no)
1151 dump_fau(mali_ptr addr, unsigned count, const char *name)
1167 static mali_ptr
1168 pandecode_shader(mali_ptr addr, const char *label, unsigned gpu_id)
1181 pandecode_resources(mali_ptr addr, unsigned size)
1211 pandecode_resource_tables(mali_ptr addr, const char *label)
1231 pandecode_depth_stencil(mali_ptr addr)
1260 mali_ptr frag_shader = 0;
1270 mali_ptr blend_shader = pandecode_bifrost_blend(blend_descs, 0, i, frag_shader);
1283 mali_ptr job, unsigned gpu_id)
1315 pandecode_compute_job(const struct pandecode_mapped_memory *mem, mali_ptr job, unsigned gpu_id)
1339 GENX(pandecode_jc)(mali_ptr jc_gpu_va, unsigned gpu_id)
1344 mali_ptr next_job = 0;
1407 GENX(pandecode_abort_on_fault)(mali_ptr jc_gpu_va)
1409 mali_ptr next_job = 0;