Lines Matching refs:gpu_id

198 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
243 pandecode_render_target(uint64_t gpu_va, unsigned job_no, unsigned gpu_id,
285 char *suffix, unsigned gpu_id);
289 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
309 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id);
316 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id);
323 pandecode_dcd(&draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id);
363 pandecode_render_target(gpu_va, job_no, gpu_id, &params);
582 unsigned gpu_id)
603 code, sz, gpu_id, true);
738 unsigned gpu_id)
741 pandecode_shader_disassemble(shader, job_no, job_type, gpu_id);
820 char *suffix, unsigned gpu_id)
839 job_no, false, gpu_id);
842 pandecode_sfbd((u64) (uintptr_t) p->fbd, job_no, false, gpu_id);
855 pandecode_shader_disassemble(state.shader.shader & ~0xF, job_no, job_type, gpu_id);
861 pandecode_shader_disassemble(state.secondary_shader, job_no, job_type, gpu_id);
882 pandecode_blend_shader_disassemble(shader, job_no, job_type, gpu_id);
906 gpu_id);
966 mali_ptr job, int job_no, unsigned gpu_id)
970 pandecode_dcd(&draw, job_no, h->type, "", gpu_id);
1007 mali_ptr job, int job_no, unsigned gpu_id)
1013 pandecode_dcd(&vert_draw, job_no, h->type, "", gpu_id);
1018 pandecode_dcd(&frag_draw, job_no, MALI_JOB_TYPE_FRAGMENT, "", gpu_id);
1041 mali_ptr job, int job_no, unsigned gpu_id)
1045 pandecode_dcd(&draw, job_no, h->type, "", gpu_id);
1083 mali_ptr job, int job_no, unsigned gpu_id)
1090 pandecode_sfbd(s.framebuffer, job_no, true, gpu_id);
1097 true, gpu_id);
1168 pandecode_shader(mali_ptr addr, const char *label, unsigned gpu_id)
1176 pandecode_shader_disassemble(desc.binary, 0, 0, gpu_id);
1240 unsigned gpu_id)
1243 pandecode_shader(p->shader, "Shader", gpu_id);
1258 char *suffix, unsigned gpu_id)
1273 pandecode_shader_disassemble(blend_shader, 0, 0, gpu_id);
1277 pandecode_shader_environment(&p->shader, gpu_id);
1283 mali_ptr job, unsigned gpu_id)
1306 pandecode_dcd(&dcd, 0, 0, NULL, gpu_id);
1310 pandecode_shader_environment(&position, gpu_id);
1311 pandecode_shader_environment(&varying, gpu_id);
1315 pandecode_compute_job(const struct pandecode_mapped_memory *mem, mali_ptr job, unsigned gpu_id)
1320 pandecode_shader(payload.compute.shader, "Shader", gpu_id);
1339 GENX(pandecode_jc)(mali_ptr jc_gpu_va, unsigned gpu_id)
1369 pandecode_tiler_job(&h, mem, jc_gpu_va, job_no, gpu_id);
1375 pandecode_vertex_compute_geometry_job(&h, mem, jc_gpu_va, job_no, gpu_id);
1380 pandecode_indexed_vertex_job(&h, mem, jc_gpu_va, job_no, gpu_id);
1385 pandecode_compute_job(mem, jc_gpu_va, gpu_id);
1389 pandecode_malloc_vertex_job(mem, jc_gpu_va, gpu_id);
1394 pandecode_fragment_job(mem, jc_gpu_va, job_no, gpu_id);