Lines Matching defs:pandecode_log

41         pandecode_log(__VA_ARGS__); \
52 pandecode_log(__VA_ARGS__); \
73 * Use one of pandecode_log or pandecode_msg as syntax sugar.
81 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
208 pandecode_log("Framebuffer:\n");
227 pandecode_log("\n");
246 pandecode_log("Color Render Targets:\n");
258 pandecode_log("\n");
273 pandecode_log("Sample locations:\n");
275 pandecode_log(" (%d, %d),\n",
308 pandecode_log("Pre frame 0:\n");
315 pandecode_log("Pre frame 1:\n");
322 pandecode_log("Post frame:\n");
327 pandecode_log("Multi-Target Framebuffer:\n");
346 pandecode_log("\n");
357 pandecode_log("\n");
412 pandecode_log("\n");
452 pandecode_log("\n");
485 pandecode_log("Invocation (%d, %d, %d) x (%d, %d, %d)\n",
545 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
549 pandecode_log("\n");
558 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
560 pandecode_log("\n");
633 pandecode_log(".payload = {\n");
668 pandecode_log("(mali_ptr) %d /* surface stride */ %d /* row stride */, \n",
672 pandecode_log("%s, \n", a);
678 pandecode_log("},\n");
768 pandecode_log("Textures %"PRIx64"_%d:\n", textures, job_no);
788 pandecode_log("%s,\n", a);
801 pandecode_log("\n");
807 pandecode_log("Samplers %"PRIx64"_%d:\n", samplers, job_no);
814 pandecode_log("\n");
885 pandecode_log("\n");
915 pandecode_log("\n");
972 pandecode_log("Vertex Job Payload:\n");
978 pandecode_log("\n");
1011 pandecode_log("Vertex:\n");
1016 pandecode_log("Fragment:\n");
1022 pandecode_log("Tiler Job Payload:\n");
1046 pandecode_log("Tiler Job Payload:\n");
1078 pandecode_log("\n");
1126 pandecode_log("\n");
1136 pandecode_log("\n");
1146 pandecode_log("\n");
1298 pandecode_log("Tiler Job Payload:\n");
1303 pandecode_log("<omitted>\n");
1357 pandecode_log("\n");