Lines Matching defs:DUMP_UNPACKED

40 #define DUMP_UNPACKED(T, var, ...) { \
47 DUMP_UNPACKED(T, temp, __VA_ARGS__); \
166 DUMP_UNPACKED(TILER_CONTEXT, t, "Tiler:\n");
182 DUMP_UNPACKED(TILER_WEIGHTS, w, "Tiler Weights:\n");
213 DUMP_UNPACKED(FRAMEBUFFER_PARAMETERS, p, "Parameters:\n");
337 DUMP_UNPACKED(FRAMEBUFFER_PARAMETERS, params, "Parameters:\n");
387 DUMP_UNPACKED(ATTRIBUTE_BUFFER, temp, "%s:\n", prefix);
423 DUMP_UNPACKED(BLEND, b, "Blend RT %d:\n", rt_no);
434 DUMP_UNPACKED(BLEND, b, "Blend RT %d:\n", rt_no);
448 DUMP_UNPACKED(ATTRIBUTE, a, "%s:\n", varying ? "Varying" : "Attribute");
489 DUMP_UNPACKED(INVOCATION, invocation, "Invocation:\n")
497 DUMP_UNPACKED(PRIMITIVE, primitive, "Primitive:\n");
528 DUMP_UNPACKED(PRIMITIVE_SIZE, ps, "Primitive Size:\n")
692 DUMP_UNPACKED(TEXTURE, temp, "Texture:\n")
710 DUMP_UNPACKED(TEXTURE, temp, "Texture:\n")
863 DUMP_UNPACKED(RENDERER_STATE, state, "State:\n");
976 DUMP_UNPACKED(DRAW, draw, "Draw:\n");
988 DUMP_UNPACKED(TILER_HEAP, h, "Bifrost Tiler Heap:\n");
1000 DUMP_UNPACKED(TILER_CONTEXT, t, "Bifrost Tiler:\n");
1014 DUMP_UNPACKED(DRAW, vert_draw, "Vertex Draw:\n");
1019 DUMP_UNPACKED(DRAW, frag_draw, "Fragment Draw:\n");
1054 DUMP_UNPACKED(DRAW, draw, "Draw:\n");
1115 DUMP_UNPACKED(FRAGMENT_JOB_PAYLOAD, s, "Fragment Job Payload:\n");
1175 DUMP_UNPACKED(SHADER_PROGRAM, desc, "%s Shader:\n", label);
1221 DUMP_UNPACKED(RESOURCE, entry, "Entry %u:\n", i);
1235 DUMP_UNPACKED(DEPTH_STENCIL, desc, "Depth/stencil");
1278 DUMP_UNPACKED(DRAW, *p, "Draw:\n");
1328 DUMP_UNPACKED(COMPUTE_PAYLOAD, payload, "Compute:\n");
1356 DUMP_UNPACKED(JOB_HEADER, h, "Job Header (%" PRIx64 "):\n", jc_gpu_va);