Lines Matching defs:face
3151 * the bottom 16-bits and (if present) the cube face index in the top 16-bits.
3152 * TODO: Cube face.
3257 bi_index *face, bi_index *s, bi_index *t)
3261 *face = bi_temp(b->shader);
3269 bi_cubeface_to(b, maxxyz, *face, cx, cy, cz);
3272 bi_cubeface2_v9_to(b, *face, cx, cy, cz);
3276 bi_index ssel = bi_cube_ssel(b, bi_extract(b, coord, 2), bi_extract(b, coord, 0), *face);
3278 *face);
3310 * 32-bits in passed pointer t. The packing of the face with the S coordinate
3316 * unsigned face : 3;
3320 * Since the cube face index is preshifted, this is easy to pack with a bitwise
3322 * bits from face.
3328 bi_index face, s;
3329 bi_emit_cube_coord(b, coord, &face, &s, t);
3331 return bi_mux_i32(b, s, face, mask, BI_MUX_BIT);
3774 bi_index face, s, t;
3775 bi_emit_cube_coord(b, coords, &face, &s, &t);
3779 s, t, face,