Lines Matching defs:address
761 /* On Valhall, BLEND does not encode the return address */
792 * return address on Bifrost is stored in r48 and will be used
929 /* Jump back to the fragment shader, return address is stored
930 * in r48 (see above). On Valhall, only jump if the address is
1055 bi_index address = bi_lea_buf_imm(b, index);
1056 bi_emit_split_i32(b, a, address, 2);
1065 bi_index address = bi_lea_attr_imm(b,
1068 bi_emit_split_i32(b, a, address, 3);
1077 bi_index address = bi_lea_attr(b,
1080 bi_emit_split_i32(b, a, address, 3);