Lines Matching defs:offset
772 uint32_t offset = dzn_query_pool_get_result_offset(qpool, first_query);
782 qpool->collect_buffer, offset,
783 qpool->resolve_buffer, offset,
2334 bdesc.offset += desc_state->sets[s].dynamic_offsets[o];
2472 uint32_t offset = state->offset / 4;
2474 uint32_t count = end - offset;
2480 uint32_t *vals = state->values + offset;
2483 ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(cmdbuf->cmdlist, slot, count, vals, offset);
2485 ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(cmdbuf->cmdlist, slot, count, vals, offset);
2487 state->offset = 0;
3341 * 4, or VK_WHOLE_SIZE to fill the range from offset to the end of the
3514 .left = pRenderingInfo->renderArea.offset.x,
3515 .top = pRenderingInfo->renderArea.offset.y,
3516 .right = (LONG)(pRenderingInfo->renderArea.offset.x + pRenderingInfo->renderArea.extent.width),
3517 .bottom = (LONG)(pRenderingInfo->renderArea.offset.y + pRenderingInfo->renderArea.extent.height),
3825 VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size,
3839 memcpy(((char *)states[i]->values) + offset, pValues, size);
3840 states[i]->offset =
3841 states[i]->end > 0 ? MIN2(states[i]->offset, offset) : offset;
3842 states[i]->end = MAX2(states[i]->end, offset + size);
3967 VkDeviceSize offset,
3974 dzn_cmd_buffer_indirect_draw(cmdbuf, buf->res, offset, NULL, 0, drawCount, stride, false);
3980 VkDeviceSize offset,
3987 dzn_cmd_buffer_indirect_draw(cmdbuf, buf->res, offset, NULL, 0, drawCount, stride, true);
3993 VkDeviceSize offset,
4003 dzn_cmd_buffer_indirect_draw(cmdbuf, buf->res, offset,
4011 VkDeviceSize offset,
4021 dzn_cmd_buffer_indirect_draw(cmdbuf, buf->res, offset,
4054 VkDeviceSize offset,
4060 cmdbuf->state.ib.view.BufferLocation = ID3D12Resource_GetGPUVirtualAddress(buf->res) + offset;
4061 cmdbuf->state.ib.view.SizeInBytes = buf->size - offset;
4399 VkDeviceSize offset)
4434 offset,
4438 offset,