Lines Matching defs:dest
1991 "__kernel void main_test( __global char2 *src, __global uchar2 *dest )\n\
1994 dest[i] = convert_uchar2_sat( src[i] );\n\
2152 __kernel void main_test(__global float *src, __global uint *dest)
2154 *dest = printf("%s: %f", "Test", src[0]);
2158 auto dest = ShaderArg<uint32_t>({ 0xdeadbeef }, SHADER_ARG_OUTPUT);
2159 run_shader(kernel_source, 1, 1, 1, src, dest);
2160 EXPECT_EQ(dest[0], 0);
2166 __kernel void main_test(__global half *src, __global float4 *dest)
2169 dest[offset] = vload_half4(offset, src);
2173 auto dest = ShaderArg<float>({ FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX,
2175 run_shader(kernel_source, 2, 1, 1, src, dest);
2177 EXPECT_FLOAT_EQ(dest[i], (float)(i + 1));
2188 auto dest = ShaderArg<uint16_t>({0xdead, 0xdead, 0xdead, 0xdead,
2192 run_shader(kernel_source, 2, 1, 1, dest, src);
2196 EXPECT_EQ(dest[i], expected[i]);
2211 auto dest = ShaderArg<float>({ NAN }, SHADER_ARG_OUTPUT);
2213 run_shader(kernel_source, 1, 1, 1, dest, src);
2214 EXPECT_EQ(dest[0], 2.0f);
2225 auto dest = ShaderArg<int>({ -1, -1, -1, -1 }, SHADER_ARG_OUTPUT);
2228 run_shader(kernel_source, 4, 1, 1, dest, unused, src);
2230 EXPECT_EQ(dest[i], i + 1);