Lines Matching refs:attrsz
544 GLuint current_size = save->vertex_size - save->attrsz[0];
551 unsigned attr_offset = save->attrsz[0] * sizeof(GLfloat);
566 assert(save->attrsz[VBO_ATTRIB_POS] != 0 || node->cold->vertex_count == 0);
937 offset += save->attrsz[i] * sizeof(GLfloat);
946 save->enabled, save->attrsz, save->attrtype, offsets);
1077 assert(save->attrsz[i]);
1081 memcpy(save->current[i], save->attrptr[i], save->attrsz[i] * sizeof(GLfloat));
1083 COPY_CLEAN_4V_TYPE_AS_UNION(save->current[i], save->attrsz[i],
1098 switch (save->attrsz[i]) {
1148 oldsz = save->attrsz[attr];
1149 save->attrsz[attr] = newsz;
1158 if (save->attrsz[i]) {
1160 tmp += save->attrsz[i];
1194 assert(save->attrsz[j]);
1221 GLint sz = save->attrsz[j];
1248 if (sz > save->attrsz[attr] ||
1262 for (i = sz; i <= save->attrsz[attr]; i++)
1284 assert(save->attrsz[i]);
1285 save->attrsz[i] = 0;