Lines Matching defs:mode
148 vbo_try_prim_conversion(GLubyte *mode, unsigned *count)
150 if (*mode == GL_LINE_STRIP && *count == 2) {
152 *mode = GL_LINES;
153 } else if ((*mode == GL_TRIANGLE_STRIP || *mode == GL_TRIANGLE_FAN) &&
156 *mode = GL_TRIANGLES;
178 /* The prim mode must match (ex: both GL_TRIANGLES) */
186 /* This checks whether mode is equal to any line primitive type, taking
262 GLenum mode,
272 switch (mode) {