Lines Matching refs:node
239 list_addtail(&entry->node, &st->zombie_sampler_views.list.node);
272 list_addtail(&entry->node, &st->zombie_shaders.list.node);
285 if (list_is_empty(&st->zombie_sampler_views.list.node)) {
292 &st->zombie_sampler_views.list.node, node) {
293 list_del(&entry->node); // remove this entry from the list
301 assert(list_is_empty(&st->zombie_sampler_views.list.node));
315 if (list_is_empty(&st->zombie_shaders.list.node)) {
322 &st->zombie_shaders.list.node, node) {
323 list_del(&entry->node); // remove this entry from the list
356 assert(list_is_empty(&st->zombie_shaders.list.node));
784 list_inithead(&st->zombie_sampler_views.list.node);
786 list_inithead(&st->zombie_shaders.list.node);