Lines Matching refs:Const
451 if (!st->has_hw_atomics && st->ctx->Const.ShaderStorageBufferOffsetAlignment > 4)
554 ctx->Const.PackedDriverUniformStorage =
557 ctx->Const.BitmapUsesRed =
651 st_init_limits(screen, &ctx->Const, &ctx->Extensions);
652 st_init_extensions(screen, &ctx->Const,
687 ctx->Point.MaxSize = MAX2(ctx->Const.MaxPointSize,
688 ctx->Const.MaxPointSizeAA);
690 ctx->Const.PointCoordOriginUpperLeft =
693 ctx->Const.NoClippingOnCopyTex = screen->get_param(screen,
696 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].PositionAlwaysInvariant = options->vs_position_always_invariant;
698 ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_position_always_precise;
704 assert(ctx->Const.GLSLTessLevelsAsInputs ||
744 if (ctx->Const.ForceGLNamesReuse && ctx->Shared->RefCount == 1) {
759 if (ctx->Const.ForceGLNamesReuse)
789 ctx->Const.DriverSupportedPrimMask = screen->get_param(screen, PIPE_CAP_SUPPORTED_PRIM_MODES) |
867 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
1015 st->ctx->Const.ShaderCompilerOptions[stage].NirOptions;