Lines Matching refs:chan
199 for (int chan = 0; chan < 3; chan++) {
205 unsigned offset = (attrib / 2) * 4 + chan;
208 ctx->Light.Material.Attrib[attrib][chan];
225 for (int chan = 0; chan < 3; chan++) {
231 unsigned offset = (attrib / 2) * 4 + chan;
234 ctx->Light.Material.Attrib[attrib][chan];
251 for (int chan = 0; chan < 3; chan++) {
257 unsigned offset = (attrib / 2) * 4 + chan;
260 ctx->Light.Material.Attrib[attrib][chan];