Lines Matching refs:GLmatrix
340 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
345 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
350 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
355 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top;
360 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
365 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
371 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
376 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top;
382 const GLmatrix *matrix = &ctx->_ModelProjectMatrix;
387 GLmatrix *matrix = &ctx->_ModelProjectMatrix;
393 const GLmatrix *matrix = &ctx->_ModelProjectMatrix;
398 GLmatrix *matrix = &ctx->_ModelProjectMatrix;
406 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
413 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
420 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
427 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top;
434 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
441 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
442 _math_matrix_analyse((GLmatrix*)matrix); /* Be sure inverse is up to date: */
449 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
456 const GLmatrix *matrix = ctx->ProgramMatrixStack[index].Top;
457 _math_matrix_analyse((GLmatrix*)matrix); /* Be sure inverse is up to date: */