Lines Matching refs:values
209 "Increase the reservation size in the code (wanted bytes %u, have %u || wanted values %u have %u).",
237 /* The values are written to the shader cache, so clear them. */
257 * Note that parameter values are usually 4-element GLfloat vectors.
259 * store all the values (in blocks of 4).
264 * \param size number of elements in 'values' vector (1..4, or more)
266 * \param values initial parameter value, up to 4 gl_constant_values, or NULL
274 const gl_constant_value *values,
315 if (values) {
317 memcpy(paramList->ParameterValues + oldValNum, values,
318 size * sizeof(values[0]));
320 /* copy 1, 2 or 3 values */
324 paramList->ParameterValues[oldValNum + j].f = values[j].f;
374 * \param values four float values
380 const gl_constant_value *values, GLuint size,
388 lookup_parameter_constant(paramList, values, size, &pos, swizzleOut)) {
404 pVal[p->Size] = values[0];
414 size, datatype, values, NULL, true);