Lines Matching refs:scale
453 GLfloat scale = (MAT(in,0,0) * MAT(in,0,0) +
457 if (scale == 0.0F)
460 scale = 1.0F / scale;
462 /* Transpose and scale the 3 by 3 upper-left submatrix. */
463 MAT(out,0,0) = scale * MAT(in,0,0);
464 MAT(out,1,0) = scale * MAT(in,0,1);
465 MAT(out,2,0) = scale * MAT(in,0,2);
466 MAT(out,0,1) = scale * MAT(in,1,0);
467 MAT(out,1,1) = scale * MAT(in,1,1);
468 MAT(out,2,1) = scale * MAT(in,1,2);
469 MAT(out,0,2) = scale * MAT(in,2,0);
470 MAT(out,1,2) = scale * MAT(in,2,1);
471 MAT(out,2,2) = scale * MAT(in,2,2);
967 * \param x x axis scale factor.
968 * \param y y axis scale factor.
969 * \param z z axis scale factor.
971 * Multiplies in-place the elements of \p mat by the scale factors. Checks if
1026 _math_matrix_viewport(GLmatrix *m, const float scale[3],
1029 m->m[MAT_SX] = scale[0];
1031 m->m[MAT_SY] = scale[1];
1033 m->m[MAT_SZ] = depthMax*scale[2];
1157 /* Check for scale */
1172 /* Check for scale */
1192 /* Check for scale */
1196 /* else no scale at all */