Lines Matching defs:bottom
860 * \param bottom bottom clipping plane coordinate.
871 GLfloat bottom, GLfloat top,
878 y = (2.0F*nearval) / (top-bottom);
880 b = (top+bottom) / (top-bottom);
900 * \param bottom bottom clipping plane coordinate.
911 float bottom, float top,
921 M(1,1) = 2.0F / (top-bottom);
923 M(1,3) = -(top+bottom) / (top-bottom);
943 * \param bottom bottom clipping plane coordinate.
954 GLfloat bottom, GLfloat top,
959 _math_float_ortho(m, left, right, bottom, top, nearval, farval);