Lines Matching refs:Height
75 ctx->ViewportArray[idx].Height == height)
84 ctx->ViewportArray[idx].Height = height;
89 GLfloat Width, Height; /**< size */
103 clamp_viewport(ctx, &input.X, &input.Y, &input.Width, &input.Height);
117 set_viewport_no_notify(ctx, i, input.X, input.Y, input.Width, input.Height);
182 &inputs[i].Width, &inputs[i].Height);
185 inputs[i].Width, inputs[i].Height);
221 if (p[i].Width < 0 || p[i].Height < 0) {
225 i + first, p[i].Width, p[i].Height);
479 ctx->ViewportArray[i].Height = 0;
569 float half_height = 0.5f * ctx->ViewportArray[i].Height;