Lines Matching defs:depth
298 /* The depth range is needed by program state constants. */
332 * "DepthRange sets the depth range for all viewports to the same
338 * Set the depth range for all of the viewports supported by the
494 clip_control(struct gl_context *ctx, GLenum origin, GLenum depth, bool no_error)
497 ctx->Transform.ClipDepthMode == depth)
507 depth != GL_NEGATIVE_ONE_TO_ONE && depth != GL_ZERO_TO_ONE) {
523 if (ctx->Transform.ClipDepthMode != depth) {
524 ctx->Transform.ClipDepthMode = depth;
530 _mesa_ClipControl_no_error(GLenum origin, GLenum depth)
533 clip_control(ctx, origin, depth, true);
538 _mesa_ClipControl(GLenum origin, GLenum depth)
545 _mesa_enum_to_string(depth));
554 clip_control(ctx, origin, depth, false);