Lines Matching defs:normalized

292 /* vertex_formats[gltype - GL_BYTE][integer*2 + normalized][size - 1] */
480 bool normalized, bool integer, bool doubles)
498 if (normalized)
503 if (normalized)
514 if (normalized)
519 if (normalized)
533 assert(normalized);
539 unsigned index = integer*2 + normalized;
548 GLboolean normalized, GLboolean integer,
555 vertex_format->Normalized = normalized;
561 vertex_format_to_pipe_format(size, type, format, normalized, integer,
640 * \param normalized Whether integer types are converted to floats in [-1, 1]
641 * \param integer Integer-valued values (will not be normalized to [-1, 1])
650 GLenum format, GLboolean normalized,
661 normalized, integer, doubles);
688 * \param normalized Whether integer types are converted to floats in [-1, 1]
689 * \param integer Integer-valued values (will not be normalized to [-1, 1])
699 GLint size, GLenum type, bool normalized,
706 assert((int) normalized + (int) integer + (int) doubles <= 1);
742 * • size is BGRA and normalized is FALSE;"
760 if (!normalized) {
762 "%s(size=GL_BGRA and normalized=GL_FALSE)", func);
813 * \param normalized are integer types converted to floats in [-1, 1]?
814 * \param integer integer-valued values (will not be normalized to [-1,1])
825 GLboolean normalized, GLboolean integer, GLboolean doubles,
883 GLboolean normalized, GLboolean integer,
887 size, type, stride, normalized, integer, doubles, ptr);
890 sizeMax, size, type, normalized, integer,
906 * \param normalized are integer types converted to floats in [-1, 1]?
907 * \param integer integer-valued values (will not be normalized to [-1,1])
918 GLboolean normalized, GLboolean integer, GLboolean doubles,
922 normalized, integer, doubles, 0);
1641 GLboolean normalized,
1649 size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
1660 GLboolean normalized,
1684 normalized, GL_FALSE, GL_FALSE, format, ptr))
1689 size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
1695 GLenum type, GLboolean normalized,
1726 normalized, GL_FALSE, GL_FALSE, format, (void*) offset))
1731 size, type, stride, normalized, GL_FALSE, GL_FALSE, (void*) offset);
1773 const GLboolean normalized = GL_FALSE;
1779 stride, normalized, integer, GL_FALSE, ptr);
1793 const GLboolean normalized = GL_FALSE;
1811 normalized, integer, GL_FALSE, format, ptr))
1816 stride, normalized, integer, GL_FALSE, ptr);
1836 const GLboolean normalized = GL_FALSE;
1862 normalized, integer, GL_FALSE, format, (void*) offset))
1867 stride, normalized, integer, GL_FALSE, (void*) offset);
3374 GLboolean normalized, GLboolean integer,
3421 normalized, integer, doubles, relativeOffset,
3429 format, normalized, integer, doubles,
3436 GLboolean normalized, GLuint relativeOffset)
3438 vertex_attrib_format(attribIndex, size, type, normalized,
3467 GLint size, GLenum type, GLboolean normalized,
3503 normalized, integer, doubles, relativeOffset,
3510 type, format, normalized, integer, doubles,
3517 GLenum type, GLboolean normalized,
3520 vertex_array_attrib_format(vaobj, false, attribIndex, size, type, normalized,
3529 GLenum type, GLboolean normalized,
3532 vertex_array_attrib_format(vaobj, true, attribIndex, size, type, normalized,