Lines Matching defs:program

47 #include "program/program.h"
54 * Update the vertex/fragment program's TexturesUsed array.
62 * So, scan the program->SamplerUnits[] and program->SamplerTargets[]
82 * to the same texture image unit within a program object."
341 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0)
345 _mesa_lookup_shader_program_err(ctx, program,
351 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
358 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2f");
363 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1,
372 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3f");
377 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1,
387 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4f");
392 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0)
396 _mesa_lookup_shader_program_err(ctx, program,
402 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
409 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2i");
414 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1,
423 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3i");
428 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1,
438 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4i");
443 _mesa_ProgramUniform1fv(GLuint program, GLint location, GLsizei count,
448 _mesa_lookup_shader_program_err(ctx, program,
454 _mesa_ProgramUniform2fv(GLuint program, GLint location, GLsizei count,
459 _mesa_lookup_shader_program_err(ctx, program,
465 _mesa_ProgramUniform3fv(GLuint program, GLint location, GLsizei count,
470 _mesa_lookup_shader_program_err(ctx, program,
476 _mesa_ProgramUniform4fv(GLuint program, GLint location, GLsizei count,
481 _mesa_lookup_shader_program_err(ctx, program,
487 _mesa_ProgramUniform1iv(GLuint program, GLint location, GLsizei count,
492 _mesa_lookup_shader_program_err(ctx, program,
498 _mesa_ProgramUniform2iv(GLuint program, GLint location, GLsizei count,
503 _mesa_lookup_shader_program_err(ctx, program,
509 _mesa_ProgramUniform3iv(GLuint program, GLint location, GLsizei count,
514 _mesa_lookup_shader_program_err(ctx, program,
520 _mesa_ProgramUniform4iv(GLuint program, GLint location, GLsizei count,
525 _mesa_lookup_shader_program_err(ctx, program,
531 _mesa_ProgramUniformHandleui64ARB(GLuint program, GLint location,
536 _mesa_lookup_shader_program_err(ctx, program,
542 _mesa_ProgramUniformHandleui64vARB(GLuint program, GLint location,
547 _mesa_lookup_shader_program_err(ctx, program,
654 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0)
658 _mesa_lookup_shader_program_err(ctx, program,
664 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
671 shProg = _mesa_lookup_shader_program_err(ctx, program,
677 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1,
686 shProg = _mesa_lookup_shader_program_err(ctx, program,
692 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1,
702 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4ui");
707 _mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count,
712 _mesa_lookup_shader_program_err(ctx, program,
718 _mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count,
723 _mesa_lookup_shader_program_err(ctx, program,
729 _mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count,
734 _mesa_lookup_shader_program_err(ctx, program,
740 _mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count,
745 _mesa_lookup_shader_program_err(ctx, program,
753 _mesa_ProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count,
758 _mesa_lookup_shader_program_err(ctx, program,
764 _mesa_ProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count,
769 _mesa_lookup_shader_program_err(ctx, program,
775 _mesa_ProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count,
780 _mesa_lookup_shader_program_err(ctx, program,
846 _mesa_ProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count,
851 _mesa_lookup_shader_program_err(ctx, program,
857 _mesa_ProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count,
862 _mesa_lookup_shader_program_err(ctx, program,
868 _mesa_ProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count,
873 _mesa_lookup_shader_program_err(ctx, program,
879 _mesa_ProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count,
884 _mesa_lookup_shader_program_err(ctx, program,
890 _mesa_ProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count,
895 _mesa_lookup_shader_program_err(ctx, program,
901 _mesa_ProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count,
906 _mesa_lookup_shader_program_err(ctx, program,
913 _mesa_GetnUniformfvARB(GLuint program, GLint location,
917 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_FLOAT, params);
921 _mesa_GetUniformfv(GLuint program, GLint location, GLfloat *params)
923 _mesa_GetnUniformfvARB(program, location, INT_MAX, params);
928 _mesa_GetnUniformivARB(GLuint program, GLint location,
932 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT, params);
936 _mesa_GetUniformiv(GLuint program, GLint location, GLint *params)
938 _mesa_GetnUniformivARB(program, location, INT_MAX, params);
944 _mesa_GetnUniformuivARB(GLuint program, GLint location,
948 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT, params);
952 _mesa_GetUniformuiv(GLuint program, GLint location, GLuint *params)
954 _mesa_GetnUniformuivARB(program, location, INT_MAX, params);
960 _mesa_GetnUniformdvARB(GLuint program, GLint location,
965 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_DOUBLE, params);
969 _mesa_GetUniformdv(GLuint program, GLint location, GLdouble *params)
971 _mesa_GetnUniformdvARB(program, location, INT_MAX, params);
975 _mesa_GetnUniformi64vARB(GLuint program, GLint location,
979 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_INT64, params);
982 _mesa_GetUniformi64vARB(GLuint program, GLint location, GLint64 *params)
984 _mesa_GetnUniformi64vARB(program, location, INT_MAX, params);
988 _mesa_GetnUniformui64vARB(GLuint program, GLint location,
992 _mesa_get_uniform(ctx, program, location, bufSize, GLSL_TYPE_UINT64, params);
996 _mesa_GetUniformui64vARB(GLuint program, GLint location, GLuint64 *params)
998 _mesa_GetnUniformui64vARB(program, location, INT_MAX, params);
1017 * "If program has not been successfully linked, the error
1022 "glGetUniformLocation(program not linked)");
1047 _mesa_GetUniformBlockIndex(GLuint program,
1058 shProg = _mesa_lookup_shader_program_err(ctx, program,
1073 _mesa_GetUniformIndices(GLuint program,
1087 shProg = _mesa_lookup_shader_program_err(ctx, program,
1122 _mesa_UniformBlockBinding_no_error(GLuint program, GLuint uniformBlockIndex,
1127 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
1132 _mesa_UniformBlockBinding(GLuint program,
1144 shProg = _mesa_lookup_shader_program_err(ctx, program,
1184 _mesa_ShaderStorageBlockBinding_no_error(GLuint program,
1190 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
1196 _mesa_ShaderStorageBlockBinding(GLuint program,
1208 shProg = _mesa_lookup_shader_program_err(ctx, program,
1234 * Generic program resource property query.
1323 _mesa_GetActiveUniformBlockiv(GLuint program,
1336 shProg = _mesa_lookup_shader_program_err(ctx, program,
1346 _mesa_GetActiveUniformBlockName(GLuint program,
1367 shProg = _mesa_lookup_shader_program_err(ctx, program,
1380 _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
1399 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniformName");
1410 _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
1422 shProg = _mesa_lookup_shader_program_err(ctx, program,
1582 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0)
1586 _mesa_lookup_shader_program_err(ctx, program,
1592 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1)
1599 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2d");
1604 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1,
1613 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3d");
1618 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1,
1628 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4d");
1633 _mesa_ProgramUniform1dv(GLuint program, GLint location, GLsizei count,
1638 _mesa_lookup_shader_program_err(ctx, program,
1644 _mesa_ProgramUniform2dv(GLuint program, GLint location, GLsizei count,
1649 _mesa_lookup_shader_program_err(ctx, program,
1655 _mesa_ProgramUniform3dv(GLuint program, GLint location, GLsizei count,
1660 _mesa_lookup_shader_program_err(ctx, program,
1666 _mesa_ProgramUniform4dv(GLuint program, GLint location, GLsizei count,
1671 _mesa_lookup_shader_program_err(ctx, program,
1677 _mesa_ProgramUniformMatrix2dv(GLuint program, GLint location, GLsizei count,
1682 _mesa_lookup_shader_program_err(ctx, program,
1689 _mesa_ProgramUniformMatrix3dv(GLuint program, GLint location, GLsizei count,
1694 _mesa_lookup_shader_program_err(ctx, program,
1701 _mesa_ProgramUniformMatrix4dv(GLuint program, GLint location, GLsizei count,
1706 _mesa_lookup_shader_program_err(ctx, program,
1713 _mesa_ProgramUniformMatrix2x3dv(GLuint program, GLint location, GLsizei count,
1718 _mesa_lookup_shader_program_err(ctx, program,
1725 _mesa_ProgramUniformMatrix3x2dv(GLuint program, GLint location, GLsizei count,
1730 _mesa_lookup_shader_program_err(ctx, program,
1737 _mesa_ProgramUniformMatrix2x4dv(GLuint program, GLint location, GLsizei count,
1742 _mesa_lookup_shader_program_err(ctx, program,
1749 _mesa_ProgramUniformMatrix4x2dv(GLuint program, GLint location, GLsizei count,
1754 _mesa_lookup_shader_program_err(ctx, program,
1761 _mesa_ProgramUniformMatrix3x4dv(GLuint program, GLint location, GLsizei count,
1766 _mesa_lookup_shader_program_err(ctx, program,
1773 _mesa_ProgramUniformMatrix4x3dv(GLuint program, GLint location, GLsizei count,
1778 _mesa_lookup_shader_program_err(ctx, program,
1922 _mesa_ProgramUniform1i64ARB(GLuint program, GLint location, GLint64 v0)
1926 _mesa_lookup_shader_program_err(ctx, program,
1932 _mesa_ProgramUniform2i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1)
1936 _mesa_lookup_shader_program_err(ctx, program,
1945 _mesa_ProgramUniform3i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2)
1949 _mesa_lookup_shader_program_err(ctx, program,
1959 _mesa_ProgramUniform4i64ARB(GLuint program, GLint location, GLint64 v0, GLint64 v1, GLint64 v2, GLint64 v3)
1963 _mesa_lookup_shader_program_err(ctx, program,
1974 _mesa_ProgramUniform1i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value)
1978 _mesa_lookup_shader_program_err(ctx, program,
1984 _mesa_ProgramUniform2i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value)
1988 _mesa_lookup_shader_program_err(ctx, program,
1994 _mesa_ProgramUniform3i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value)
1998 _mesa_lookup_shader_program_err(ctx, program,
2004 _mesa_ProgramUniform4i64vARB(GLuint program, GLint location, GLsizei count, const GLint64 *value)
2008 _mesa_lookup_shader_program_err(ctx, program,
2014 _mesa_ProgramUniform1ui64ARB(GLuint program, GLint location, GLuint64 v0)
2018 _mesa_lookup_shader_program_err(ctx, program,
2024 _mesa_ProgramUniform2ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1)
2028 _mesa_lookup_shader_program_err(ctx, program,
2037 _mesa_ProgramUniform3ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2)
2041 _mesa_lookup_shader_program_err(ctx, program,
2051 _mesa_ProgramUniform4ui64ARB(GLuint program, GLint location, GLuint64 v0, GLuint64 v1, GLuint64 v2, GLuint64 v3)
2055 _mesa_lookup_shader_program_err(ctx, program,
2066 _mesa_ProgramUniform1ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value)
2070 _mesa_lookup_shader_program_err(ctx, program,
2076 _mesa_ProgramUniform2ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value)
2080 _mesa_lookup_shader_program_err(ctx, program,
2086 _mesa_ProgramUniform3ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value)
2090 _mesa_lookup_shader_program_err(ctx, program,
2096 _mesa_ProgramUniform4ui64vARB(GLuint program, GLint location, GLsizei count, const GLuint64 *value)
2100 _mesa_lookup_shader_program_err(ctx, program,