Lines Matching defs:width
311 GLsizei width, GLsizei height, GLsizei depth,
316 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth;
538 GLsizei width, height, depth;
554 width = origTexImage->Width;
558 /* Adjust width, height, depth to be appropriate for new target */
614 * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an
619 width, height, depth, 0);
622 "glTextureView(invalid width or height or depth)");
628 width, height, depth);
658 * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's
665 "glTextureView(origtexture width (%d) != height (%d))",
687 width, height, depth,