Lines Matching defs:minlevel
533 GLenum internalformat, GLuint minlevel, GLuint numlevels,
547 newViewNumLevels = MIN2(numlevels, origTexObj->Attrib.NumLevels - minlevel);
553 origTexImage = _mesa_select_tex_image(origTexObj, faceTarget, minlevel);
694 texObj->Attrib.MinLevel = origTexObj->Attrib.MinLevel + minlevel;
713 GLuint minlevel, GLuint numlevels,
724 texture_view(ctx, origTexObj, texObj, target, internalformat, minlevel,
731 GLuint minlevel, GLuint numlevels,
744 minlevel, numlevels, minlayer, numlayers);
803 /* minlevel and minlayer are relative to the view of origtexture.
804 * If minlevel or minlayer is greater than level or layer, respectively,
807 newViewMinLevel = origTexObj->Attrib.MinLevel + minlevel;
812 "glTextureView(new minlevel (%d) > orig minlevel (%d)"
839 texture_view(ctx, origTexObj, texObj, target, internalformat, minlevel,