Lines Matching refs:dims

154    (void) dims;
170 const GLvoid *src = _mesa_image_address(dims, srcPacking,
191 (void) dims;
200 const GLvoid *src = _mesa_image_address(dims, srcPacking,
221 (void) dims;
230 const GLvoid *src = _mesa_image_address(dims, srcPacking,
254 (void) dims;
264 const GLvoid *src = _mesa_image_address(dims, srcPacking,
284 (void) ctx; (void) dims; (void) baseInternalFormat;
296 _mesa_memcpy_texture(ctx, dims,
352 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
433 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
507 = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
556 = (const int32_t *) _mesa_image_address(dims, srcPacking, srcAddr,
608 return table[dstFormat](ctx, dims, baseInternalFormat,
668 return table[dstFormat](ctx, dims, baseInternalFormat,
688 return _mesa_texstore_ycbcr(ctx, dims, baseInternalFormat,
702 _mesa_unpack_color_index_to_rgba_ubyte(ctx, dims,
801 _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight,
904 _mesa_memcpy_texture(ctx, dims,
921 if (_mesa_texstore_memcpy(ctx, dims, baseInternalFormat,
930 return texstore_depth_stencil(ctx, dims, baseInternalFormat,
935 return texstore_compressed(ctx, dims, baseInternalFormat,
940 return texstore_rgba(ctx, dims, baseInternalFormat,
986 GLuint dims, slice, numSlices = 1, sliceOffset = 0;
996 dims = 1;
1001 dims = 3;
1004 dims = 2;
1009 _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
1078 * to pass the right 'dims' value so that GL_UNPACK_SKIP_IMAGES is
1081 success = _mesa_texstore(ctx, dims, texImage->_BaseFormat,
1112 GLuint dims,
1117 assert(dims == 1 || dims == 2 || dims == 3);
1124 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
1138 _mesa_store_texsubimage(struct gl_context *ctx, GLuint dims,
1227 _mesa_store_compressed_teximage(struct gl_context *ctx, GLuint dims,
1232 if (dims == 1) {
1248 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage%uD", dims);
1252 st_CompressedTexSubImage(ctx, dims, texImage,
1263 * \param dims number of texture image dimensions: 1, 2 or 3
1270 _mesa_compute_compressed_pixelstore(GLuint dims, mesa_format texFormat,
1301 if (dims > 1 && packing->CompressedBlockHeight &&
1314 if (dims > 2 && packing->CompressedBlockDepth &&
1329 _mesa_store_compressed_texsubimage(struct gl_context *ctx, GLuint dims,
1342 if (dims == 1) {
1347 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
1352 data = _mesa_validate_pbo_compressed_teximage(ctx, dims, imageSize, data,
1391 dims);