Lines Matching defs:obj

2275                     struct gl_texture_object *obj,
2281 *params = ENUM_TO_FLOAT(obj->Sampler.Attrib.MagFilter);
2284 *params = ENUM_TO_FLOAT(obj->Sampler.Attrib.MinFilter);
2287 *params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapS);
2290 *params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapT);
2293 *params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapR);
2300 params[0] = CLAMP(obj->Sampler.Attrib.state.border_color.f[0], 0.0F, 1.0F);
2301 params[1] = CLAMP(obj->Sampler.Attrib.state.border_color.f[1], 0.0F, 1.0F);
2302 params[2] = CLAMP(obj->Sampler.Attrib.state.border_color.f[2], 0.0F, 1.0F);
2303 params[3] = CLAMP(obj->Sampler.Attrib.state.border_color.f[3], 0.0F, 1.0F);
2306 params[0] = obj->Sampler.Attrib.state.border_color.f[0];
2307 params[1] = obj->Sampler.Attrib.state.border_color.f[1];
2308 params[2] = obj->Sampler.Attrib.state.border_color.f[2];
2309 params[3] = obj->Sampler.Attrib.state.border_color.f[3];
2322 *params = obj->Attrib.Priority;
2328 *params = obj->Sampler.Attrib.MinLod;
2334 *params = obj->Sampler.Attrib.MaxLod;
2340 *params = (GLfloat) obj->Attrib.BaseLevel;
2343 *params = (GLfloat) obj->Attrib.MaxLevel;
2348 *params = obj->Sampler.Attrib.MaxAnisotropy;
2354 *params = (GLfloat) obj->Attrib.GenerateMipmap;
2360 *params = (GLfloat) obj->Sampler.Attrib.CompareMode;
2366 *params = (GLfloat) obj->Sampler.Attrib.CompareFunc;
2374 *params = (GLfloat) obj->Attrib.DepthMode;
2380 (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
2386 *params = obj->Sampler.Attrib.LodBias;
2392 params[0] = (GLfloat) obj->CropRect[0];
2393 params[1] = (GLfloat) obj->CropRect[1];
2394 params[2] = (GLfloat) obj->CropRect[2];
2395 params[3] = (GLfloat) obj->CropRect[3];
2406 *params = (GLfloat) obj->Attrib.Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
2418 params[comp] = (GLfloat) obj->Attrib.Swizzle[comp];
2427 *params = (GLfloat) obj->Sampler.Attrib.CubeMapSeamless;
2431 *params = (GLfloat) obj->Immutable;
2436 *params = (GLfloat) obj->Attrib.ImmutableLevels;
2444 *params = (GLfloat) obj->Attrib.MinLevel;
2450 *params = (GLfloat) obj->Attrib.NumLevels;
2456 *params = (GLfloat) obj->Attrib.MinLayer;
2462 *params = (GLfloat) obj->Attrib.NumLayers;
2468 *params = (GLfloat) obj->RequiredTextureImageUnits;
2474 *params = (GLfloat) obj->Sampler.Attrib.sRGBDecode;
2481 *params = (GLfloat) obj->Sampler.Attrib.ReductionMode;
2488 *params = (GLfloat) obj->Attrib.ImageFormatCompatibilityType;
2494 *params = ENUM_TO_FLOAT(obj->Target);
2500 *params = ENUM_TO_FLOAT(obj->TextureTiling);
2506 *params = (GLfloat) obj->IsSparse;
2512 *params = (GLfloat) obj->VirtualPageSizeIndex;
2518 *params = (GLfloat) obj->NumSparseLevels;
2538 struct gl_texture_object *obj,
2541 _mesa_lock_texture(ctx, obj);
2544 *params = (GLint) obj->Sampler.Attrib.MagFilter;
2547 *params = (GLint) obj->Sampler.Attrib.MinFilter;
2550 *params = (GLint) obj->Sampler.Attrib.WrapS;
2553 *params = (GLint) obj->Sampler.Attrib.WrapT;
2556 *params = (GLint) obj->Sampler.Attrib.WrapR;
2564 b[0] = CLAMP(obj->Sampler.Attrib.state.border_color.f[0], 0.0F, 1.0F);
2565 b[1] = CLAMP(obj->Sampler.Attrib.state.border_color.f[1], 0.0F, 1.0F);
2566 b[2] = CLAMP(obj->Sampler.Attrib.state.border_color.f[2], 0.0F, 1.0F);
2567 b[3] = CLAMP(obj->Sampler.Attrib.state.border_color.f[3], 0.0F, 1.0F);
2584 *params = FLOAT_TO_INT(obj->Attrib.Priority);
2599 *params = LCLAMPF(obj->Sampler.Attrib.MinLod, INT_MIN, INT_MAX);
2614 *params = LCLAMPF(obj->Sampler.Attrib.MaxLod, INT_MIN, INT_MAX);
2620 *params = obj->Attrib.BaseLevel;
2623 *params = obj->Attrib.MaxLevel;
2638 *params = LCLAMPF(obj->Sampler.Attrib.MaxAnisotropy, INT_MIN, INT_MAX);
2644 *params = (GLint) obj->Attrib.GenerateMipmap;
2650 *params = (GLint) obj->Sampler.Attrib.CompareMode;
2656 *params = (GLint) obj->Sampler.Attrib.CompareFunc;
2661 *params = (GLint) obj->Attrib.DepthMode;
2667 (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
2683 *params = LCLAMPF(obj->Sampler.Attrib.LodBias, INT_MIN, INT_MAX);
2689 params[0] = obj->CropRect[0];
2690 params[1] = obj->CropRect[1];
2691 params[2] = obj->CropRect[2];
2692 params[3] = obj->CropRect[3];
2702 *params = obj->Attrib.Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
2710 COPY_4V(params, obj->Attrib.Swizzle);
2717 *params = (GLint) obj->Sampler.Attrib.CubeMapSeamless;
2721 *params = (GLint) obj->Immutable;
2727 *params = obj->Attrib.ImmutableLevels;
2735 *params = (GLint) obj->Attrib.MinLevel;
2741 *params = (GLint) obj->Attrib.NumLevels;
2747 *params = (GLint) obj->Attrib.MinLayer;
2753 *params = (GLint) obj->Attrib.NumLayers;
2759 *params = obj->RequiredTextureImageUnits;
2765 *params = obj->Sampler.Attrib.sRGBDecode;
2772 *params = obj->Sampler.Attrib.ReductionMode;
2779 *params = obj->Attrib.ImageFormatCompatibilityType;
2785 *params = (GLint) obj->Target;
2791 *params = (GLint) obj->TextureTiling;
2797 *params = obj->IsSparse;
2803 *params = obj->VirtualPageSizeIndex;
2809 *params = obj->NumSparseLevels;
2817 _mesa_unlock_texture(ctx, obj);
2821 _mesa_unlock_texture(ctx, obj);
2828 struct gl_texture_object *obj,
2833 COPY_4V(params, obj->Sampler.Attrib.state.border_color.i);
2836 get_tex_parameteriv(ctx, obj, pname, params, dsa);
2843 struct gl_texture_object *obj;
2846 obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2850 if (!obj)
2853 get_tex_parameterfv(ctx, obj, pname, params, false);
2859 struct gl_texture_object *obj;
2862 obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2866 if (!obj)
2869 get_tex_parameteriv(ctx, obj, pname, params, false);
2949 struct gl_texture_object *obj;
2952 obj = get_texobj_by_name(ctx, texture, "glGetTextureParameterfv");
2953 if (!obj)
2956 get_tex_parameterfv(ctx, obj, pname, params, true);
3000 struct gl_texture_object *obj;
3003 obj = get_texobj_by_name(ctx, texture, "glGetTextureParameteriv");
3004 if (!obj)
3007 get_tex_parameteriv(ctx, obj, pname, params, true);