Lines Matching defs:width
699 /* Check width/height/depth for zero */
703 incomplete(t, BASE, "texture width or height or depth = 0");
757 * Note: we know that the image's width==height (we enforce that
758 * at glTexImage time) so we only need to test the width here.
794 GLuint width, height, depth, face;
802 width = baseImage->Width2;
811 if (width > 1) {
812 width /= 2;
839 if (img->Width2 != width) {
840 incomplete(t, MIPMAP, "TexImage[%d] bad width %u", i,
857 if (width == 1 && height == 1 && depth == 1) {
936 const GLsizei width = 1, height = 1;
1032 width,
1151 * of the maximum texture width, height, or depth, the error
2133 GLsizei width, GLsizei height,
2142 GLint yoffset, GLint zoffset, GLsizei width,
2250 if (xoffset + width > imageWidth + xBorder) {
2252 "glInvalidateSubTexImage(xoffset+width)");
2315 GLsizei width, GLsizei height, GLsizei depth,
2335 if (xoffset + width > image->Width ||
2352 if ((width % px && xoffset + width != image->Width) ||
2360 width, height, depth, commit);
2365 GLint yoffset, GLint zoffset, GLsizei width,
2378 width, height, depth, commit,
2384 GLint yoffset, GLint zoffset, GLsizei width,
2397 zoffset, width, height, depth, commit,