Lines Matching defs:height
699 /* Check width/height/depth for zero */
703 incomplete(t, BASE, "texture width or height or depth = 0");
757 * Note: we know that the image's width==height (we enforce that
794 GLuint width, height, depth, face;
803 height = baseImage->Height2;
814 if (height > 1 && t->Target != GL_TEXTURE_1D_ARRAY) {
815 height /= 2;
844 if (img->Height2 != height) {
845 incomplete(t, MIPMAP, "TexImage[%d] bad height %u", i,
857 if (width == 1 && height == 1 && depth == 1) {
936 const GLsizei width = 1, height = 1;
1033 (dims > 1) ? height : 1,
1151 * of the maximum texture width, height, or depth, the error
2133 GLsizei width, GLsizei height,
2143 GLsizei height, GLsizei depth)
2261 if (yoffset + height > imageHeight + yBorder) {
2263 "glInvalidateSubTexImage(yoffset+height)");
2315 GLsizei width, GLsizei height, GLsizei depth,
2336 yoffset + height > image->Height ||
2353 (height % py && yoffset + height != image->Height) ||
2360 width, height, depth, commit);
2366 GLsizei height, GLsizei depth, GLboolean commit)
2378 width, height, depth, commit,
2385 GLsizei height, GLsizei depth, GLboolean commit)
2397 zoffset, width, height, depth, commit,