Lines Matching defs:condition
272 fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
286 syncObj->SyncCondition = condition;
290 assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE && flags == 0);
308 _mesa_FenceSync_no_error(GLenum condition, GLbitfield flags)
311 return fence_sync(ctx, condition, flags);
316 _mesa_FenceSync(GLenum condition, GLbitfield flags)
321 if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) {
322 _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)",
323 condition);
328 _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", condition);
332 return fence_sync(ctx, condition, flags);