Lines Matching defs:new_state
344 GLbitfield new_state =
352 new_state |=
357 new_state |=
365 return new_state;
399 GLbitfield new_state = ctx->NewState;
410 if (!(new_state & checked_states))
414 _mesa_print_state("_mesa_update_state", new_state);
416 if (new_state & _NEW_BUFFERS)
423 if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
424 _mesa_update_modelview_project( ctx, new_state );
426 if (new_state & _NEW_TEXTURE_MATRIX)
427 new_state |= _mesa_update_texture_matrices(ctx);
429 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_TEXTURE_STATE | _NEW_PROGRAM))
430 new_state |= _mesa_update_texture_state(ctx);
432 if (new_state & _NEW_LIGHT_CONSTANTS)
433 new_state |= _mesa_update_lighting(ctx);
444 if (new_state & (_NEW_TNL_SPACES | _NEW_LIGHT_CONSTANTS |
446 if (_mesa_update_tnl_spaces(ctx, new_state))
447 new_state |= _NEW_FF_VERT_PROGRAM;
450 if (new_state & _NEW_PROGRAM)
464 if (new_state & prog_flags) {
473 if (new_state & (_NEW_TEXTURE_OBJECT | _NEW_PROGRAM))
476 if (new_state & _NEW_PROGRAM)
486 * Give the driver a chance to act upon the new_state flags.