Lines Matching refs:name
114 _mesa_new_shader(GLuint name, gl_shader_stage stage)
120 shader->Name = name;
158 _mesa_lookup_shader(struct gl_context *ctx, GLuint name)
160 if (name) {
162 _mesa_HashLookup(ctx->Shared->ShaderObjects, name);
180 _mesa_lookup_shader_err(struct gl_context *ctx, GLuint name, const char *caller)
182 if (!name) {
188 _mesa_HashLookup(ctx->Shared->ShaderObjects, name);
313 _mesa_new_shader_program(GLuint name)
318 shProg->Name = name;
430 _mesa_lookup_shader_program(struct gl_context *ctx, GLuint name)
433 if (name) {
435 _mesa_HashLookup(ctx->Shared->ShaderObjects, name);
453 _mesa_lookup_shader_program_err_glthread(struct gl_context *ctx, GLuint name,
456 if (!name) {
462 _mesa_HashLookup(ctx->Shared->ShaderObjects, name);
479 _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
482 return _mesa_lookup_shader_program_err_glthread(ctx, name, false, caller);